Thursday, October 27, 2016

T20P4 - Speed



T20P4 - Speed
Jeff accelerates to 35

Movement
None

Combat
None

Turn 20 Phase 5
Speed
Thierry stops

Movement
Jeff attempts a D6 left - needs a 4 - loses control on a 1 - CT1 - 5 4 +3 diff 0 speed -1 skill = 11, rolling - instead of the D6 left he turns and rolls onto his right side - damage: 2

Combat
Thierry fires his MG at Jeff again, this time going for the Back with with the speed mod as he's rolling across his vision. He needs an 8 - miss on a 2 1

Going to call it on this one - Jeff will slow to 15, then in phase 1 will roll onto his top. Phase 3 he will slide 1/2" but not roll onto his side.

Turn 22 Phase 1 he will come to a stop on his roof. Though it's true that technically Thierry could technically get right up on Jeff's weakest side and still roll snake eyes to miss until he's out of ammo, he's the only one still mobile.

Congrats to Thierry!!! Let's see what the color commentators have to say...




Jeff makes another hard turn left.

Oh no Telso! He's kept control so, so many times but...


...but not this time Bidcon! He instead flips the car and rolls onto his side!


Thierry decided to stop and get another stationary shot. He may not be used to shooting at a rolling target though as he misses.

Yeah but he has plenty of time now to react.

Jeff continues to roll as Thierry inches closer. And Jeff stops on his roof!

Thierry pulls right up to his side and pulls the trigger... And...

And the automated systems here have shut his car down! The crowd goes wild as the officials call this one! The visiting Team Thierry has claimed a victory!

We want to thank ALL of the entrants in this event as well as the sponsors! I understand that we have TWO events being planned to take place on this station right after this one!

Telso, it's been fun! This is the first time I've been back behind the microphone in way too long! Thanks for having me!





Current Turn
Jeff(4) - 35 - P1 skid 3/4", 1 point to each tire, slow to 30, straight 1/4", P3 skid 1/4" then straight 3/4", P5 failed control on a D6 left - rolling
Thierry(6) - 5(m) - P1 straight 1/4" then pivot CW on back right corner

Previous Turn
Jeff(4) - 40 - P1 straight, P1 MG misses Thierry, P2 D4 left, P3 straight, P5 D3 drift right - lose control for moderate skid
Thierry(6) - 5 - P1 begin CCW Bootlegger Reverse, P3 complete bootlegger

Reflex Rolls and Walkarounds are below. Everyone knows the layout, just not the armor assignments. The Gates for this event are numbers 1 2     3 4   on top then 5 6     7 8    on the bottom. I'm using "team" names so you don't have to remember what your Driver's name is - you can just reply on YOUR name.

Gate 1 - Billy - Suvius Ven (dead)- Reflex 2 - MG: 16 shots, HR: 1 shot, Armor damage: F0 R0 L6 B11 (breached) T0 U0, Tire DP: 5 5 5 5

Gate 2 - Gil - Alfonse LaRoy - Reflex 4 - MG: 9 shots, HR: 1 shot, Armor damage: F1 R8 (breached) L7 B12 T4 U0, Tire DP: tire destroyed tire destroyed 1 tire destroyed

Gate 3 - Thierry - Ningenhōdan - Reflex 6 - MG: 8 shots, HR: used, Armor damage: F21 R4 L2 B0 T0 U0, Tire DP: 5 5 5 2

Gate 4 - Menoth - MenothJohn (dead) - Reflex 2 - MG: 20 shots, HR: 1 shot, Armor damage: F0 R1 L0 B0 T0 U0, Tire DP: 6 6 6 6

Gate 5 - William - Doobie Cooper - Reflex 4 - MG: 17 shots, HR: used, Armor damage: F20 (breached) R0 L0 B0 T0 U0, Tire DP: 6 6 6 6

Gate 6 - Martin - Cletus Cornhauler - Reflex 3 - MG: 16 shots, HR: used, Armor damage: F8 R4 L12 (breached) B0 T0 U0, Tire DP: 2 3 5 3

Gate 7 - Jeff - Vance - Reflex 3 - MG: 8 shots, HR: used, Armor damage: F15 (breached) R6 L0 B5 T0 U0, Tire DP: 5 5 5 5

Gate 8 - John - Axle Blaster (dead) - Reflex 5 - MG: 13 shots, HR: used, Armor damage: F21 (breached) R13 (breached) L9 B4 T0 U0, Tire DP: 4 4 4 1




Car Wars is a registered trademark of Steve Jackson Games, and the art here is copyrighted by Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy.

Steve Jackson Games

No comments:

Post a Comment