Monday, October 17, 2016

T13P2 - Combat



T13P2 - Combat
Thierry fires at John's right side. He needs a 4 - hit on a 6 2 for 4. Armor breached - damage goes internal. Odd crew, even PP - 1. Driver is killed.

John takes a hazard - no control roll needed.

Gil fires at Thierry, needing an 8 to hit his front - 5 3, hit for 1.

Thierry takes a hazard - need 2 - safe on a 4.

Turn 13 Phase 3
Speed


Holding for...

Gil


And Thierry takes a shot at John. It's point blank so almost no way he can miss...

He hits, Telso, and though it's not maximum punch it is enough to finish off that armor on John's side and his driver Axle Blaster is now toast!

The crowd goes wild down there Bidcon! After some near misses they are glad to see some connection.

Gil catches Thierry looking the other way and just barely manages to connect with his own machine gun.

But look at that! He hits the FRONT armor, not the side that's facing him! That took some skill.

Agreed. Too bad it was a glancing blow. Some of those shells seemed to just ricochet off.

We will try to get someone into the pit area to see if Axle has anyone there to speak on his behalf to the fans...

John - if you want to 'banter' now's your chance. :-)



Current Turn
Thierry(6) - 40 - P1 D2 left, P2 straight, P2 MG kills John's Driver
Jeff(4) - 25 - P1 D3 right, P1 hits Gil's back for 5
Gil(4) - 20(m) - P1 D3 right, P2 MG hits Thierry's front for 1
John(5) - 15 - P1 D6 right

Previous Turn
Thierry(6) - 35 - P1 D4 left, P3 D1 left, P5 straight, P5 MG misses John's Back
Gil(4) - 20(m) - P1 D2 right, P2 MG misses John's front, P3 straight
Jeff(4) - 20 - P1 D3 right, P2 MG hits Gil's back for 6, P3 D3 drift right
John(5) - 10 - P1 skid 1/2" slow to 5 straight 1/2", P3 MG misses Gil's front left tire

Reflex Rolls and Walkarounds are below. Everyone knows the layout, just not the armor assignments. The Gates for this event are numbers 1 2     3 4   on top then 5 6     7 8    on the bottom. I'm using "team" names so you don't have to remember what your Driver's name is - you can just reply on YOUR name.

Gate 1 - Billy - Suvius Ven (dead)- Reflex 2 - MG: 16 shots, HR: 1 shot, Armor damage: F0 R0 L6 B11 (breached) T0 U0, Tire DP: 5 5 5 5

Gate 2 - Gil - Alfonse LaRoy - Reflex 4 - MG: 9 shots, HR: 1 shot, Armor damage: F1 R5 L0 B11 T0 U0, Tire DP: 6 6 6 6

Gate 3 - Thierry - Ningenhōdan - Reflex 6 - MG: 11 shots, HR: used, Armor damage: F21 R4 L1 B0 T0 U0, Tire DP: 6 6 6 6

Gate 4 - Menoth - MenothJohn (dead) - Reflex 2 - MG: 20 shots, HR: 1 shot, Armor damage: F0 R1 L0 B0 T0 U0, Tire DP: 6 6 6 6

Gate 5 - William - Doobie Cooper - Reflex 4 - MG: 17 shots, HR: used, Armor damage: F20 (breached) R0 L0 B0 T0 U0, Tire DP: 6 6 6 6

Gate 6 - Martin - Cletus Cornhauler - Reflex 3 - MG: 16 shots, HR: used, Armor damage: F8 R4 L12 (breached) B0 T0 U0, Tire DP: 2 3 5 3

Gate 7 - Jeff - Vance - Reflex 3 - MG: 10 shots, HR: used, Armor damage: F14 R2 L0 B5 T0 U0, Tire DP: 6 6 6 6

Gate 8 - John - Axle Blaster (dead) - Reflex 5 - MG: 13 shots, HR: used, Armor damage: F21 (breached) R13 (breached) L9 B4 T0 U0, Tire DP: 4 4 4 1




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