Tuesday, October 25, 2016

T18P5 - Combat



T18P5 - Combat
None

End of Turn
Nothing new

Turn 19 Phase 1
Speed
Jeff accelerates to 40
Thierry maintains 30

Movement
Jeff moves straight

Holding for...

Thierry


So, Jeff doesn't fire.

Interesting, Telso, interesting. Maybe he is conserving ammo?

Or maybe he wants to get closer. He did accelerate just now...

Current Turn
Jeff(4) - 40 - P1 straight
Thierry(6) - 30(m) - 

Previous Turn


Jeff(4) - 35 - P1 straight, P2 straight 1/2", P3 D6 left, P5 D2 left
Thierry(6) - 30 - P1 straight, P3 straight, P5 straight

Reflex Rolls and Walkarounds are below. Everyone knows the layout, just not the armor assignments. The Gates for this event are numbers 1 2     3 4   on top then 5 6     7 8    on the bottom. I'm using "team" names so you don't have to remember what your Driver's name is - you can just reply on YOUR name.

Gate 1 - Billy - Suvius Ven (dead)- Reflex 2 - MG: 16 shots, HR: 1 shot, Armor damage: F0 R0 L6 B11 (breached) T0 U0, Tire DP: 5 5 5 5

Gate 2 - Gil - Alfonse LaRoy - Reflex 4 - MG: 9 shots, HR: 1 shot, Armor damage: F1 R8 (breached) L7 B12 T4 U0, Tire DP: tire destroyed tire destroyed 1 tire destroyed

Gate 3 - Thierry - Ningenhōdan - Reflex 6 - MG: 10 shots, HR: used, Armor damage: F21 R4 L2 B0 T0 U0, Tire DP: 6 6 6 6

Gate 4 - Menoth - MenothJohn (dead) - Reflex 2 - MG: 20 shots, HR: 1 shot, Armor damage: F0 R1 L0 B0 T0 U0, Tire DP: 6 6 6 6

Gate 5 - William - Doobie Cooper - Reflex 4 - MG: 17 shots, HR: used, Armor damage: F20 (breached) R0 L0 B0 T0 U0, Tire DP: 6 6 6 6

Gate 6 - Martin - Cletus Cornhauler - Reflex 3 - MG: 16 shots, HR: used, Armor damage: F8 R4 L12 (breached) B0 T0 U0, Tire DP: 2 3 5 3

Gate 7 - Jeff - Vance - Reflex 3 - MG: 9 shots, HR: used, Armor damage: F15 (breached) R2 L0 B5 T0 U0, Tire DP: 5 5 5 5

Gate 8 - John - Axle Blaster (dead) - Reflex 5 - MG: 13 shots, HR: used, Armor damage: F21 (breached) R13 (breached) L9 B4 T0 U0, Tire DP: 4 4 4 1




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