Friday, September 30, 2016

T10P1 - More Movement



Thierry makes a turn to the right, passing by Gil.

And how will Gil respond to that?

Current Turn
Jeff(4) - 35 - P1 D3 drift left
John(5) - 30(m) - P1 D6 left
Thierry(6) - 25 - P1 D2 right
Gil(4) - 15 - 
Billy(2) - 5 - 

Previous Turn
John(5) - 30 - P1 defer then straight - NR1, P3 defer then D1 right, P5 defer then D6 right
Jeff(4) - 30 - P1 D3 drift left, P1 MG misses John, P3 straight, P5 straight
Thierry(6) - 20 - P1 D4 right, P2 MG hits John's right for 2, P3 defer then D5 right
Gil(4) - 20 - P1 D4 right, P2 MG hits Thierry's right for 4, P3 straight
Billy(2) - 10 - P1 straight

Reflex Rolls and Walkarounds are below. Everyone knows the layout, just not the armor assignments. The Gates for this event are numbers 1 2     3 4   on top then 5 6     7 8    on the bottom. I'm using "team" names so you don't have to remember what your Driver's name is - you can just reply on YOUR name.

Gate 1 - Billy - Suvius Ven (dead)- Reflex 2 - MG: 16 shots, HR: 1 shot, Armor damage: F0 R0 L6 B11 (breached) T0 U0, Tire DP: 5 5 5 5

Gate 2 - Gil - Alfonse LaRoy - Reflex 4 - MG: 12 shots, HR: 1 shot, Armor damage: F1 R0 L0 B0 T0 U0, Tire DP: 6 6 6 6

Gate 3 - Thierry - Ningenhōdan - Reflex 6 - MG: 13 shots, HR: used, Armor damage: F20 R4 L1 B0 T0 U0, Tire DP: 6 6 6 6

Gate 4 - Menoth - MenothJohn (dead) - Reflex 2 - MG: 20 shots, HR: 1 shot, Armor damage: F0 R1 L0 B0 T0 U0, Tire DP: 6 6 6 6

Gate 5 - William - Doobie Cooper - Reflex 4 - MG: 17 shots, HR: used, Armor damage: F20 (breached) R0 L0 B0 T0 U0, Tire DP: 6 6 6 6

Gate 6 - Martin - Cletus Cornhauler - Reflex 3 - MG: 16 shots, HR: used, Armor damage: F8 R4 L12 (breached) B0 T0 U0, Tire DP: 2 3 5 3

Gate 7 - Jeff - Vance - Reflex 3 - MG: 15 shots, HR: used, Armor damage: F6 R2 L0 B5 T0 U0, Tire DP: 6 6 6 6

Gate 8 - John - Axle Blaster - Reflex 5 - MG: 14 shots, HR: used, Armor damage: F21 (breached) R9 L9 B4 T0 U0, Tire DP: 6 6 6 3





Car Wars is a registered trademark of Steve Jackson Games, and the art here is copyrighted by Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy.

Steve Jackson Games

T10P1 - Movement Continues



Wow! Look at that hard left turn from John!

What's he doing? Is he turning his guns away? Trying to run away?

I don't know Bidcon. Let's see how Thierry responds...

Current Turn
Jeff(4) - 35 - P1 D3 drift left
John(5) - 30(m) - P1 D6 left
Thierry(6) - 25 - 
Gil(4) - 15 - 
Billy(2) - 5 - 

Previous Turn
John(5) - 30 - P1 defer then straight - NR1, P3 defer then D1 right, P5 defer then D6 right
Jeff(4) - 30 - P1 D3 drift left, P1 MG misses John, P3 straight, P5 straight
Thierry(6) - 20 - P1 D4 right, P2 MG hits John's right for 2, P3 defer then D5 right
Gil(4) - 20 - P1 D4 right, P2 MG hits Thierry's right for 4, P3 straight
Billy(2) - 10 - P1 straight

Reflex Rolls and Walkarounds are below. Everyone knows the layout, just not the armor assignments. The Gates for this event are numbers 1 2     3 4   on top then 5 6     7 8    on the bottom. I'm using "team" names so you don't have to remember what your Driver's name is - you can just reply on YOUR name.

Gate 1 - Billy - Suvius Ven (dead)- Reflex 2 - MG: 16 shots, HR: 1 shot, Armor damage: F0 R0 L6 B11 (breached) T0 U0, Tire DP: 5 5 5 5

Gate 2 - Gil - Alfonse LaRoy - Reflex 4 - MG: 12 shots, HR: 1 shot, Armor damage: F1 R0 L0 B0 T0 U0, Tire DP: 6 6 6 6

Gate 3 - Thierry - Ningenhōdan - Reflex 6 - MG: 13 shots, HR: used, Armor damage: F20 R4 L1 B0 T0 U0, Tire DP: 6 6 6 6

Gate 4 - Menoth - MenothJohn (dead) - Reflex 2 - MG: 20 shots, HR: 1 shot, Armor damage: F0 R1 L0 B0 T0 U0, Tire DP: 6 6 6 6

Gate 5 - William - Doobie Cooper - Reflex 4 - MG: 17 shots, HR: used, Armor damage: F20 (breached) R0 L0 B0 T0 U0, Tire DP: 6 6 6 6

Gate 6 - Martin - Cletus Cornhauler - Reflex 3 - MG: 16 shots, HR: used, Armor damage: F8 R4 L12 (breached) B0 T0 U0, Tire DP: 2 3 5 3

Gate 7 - Jeff - Vance - Reflex 3 - MG: 15 shots, HR: used, Armor damage: F6 R2 L0 B5 T0 U0, Tire DP: 6 6 6 6

Gate 8 - John - Axle Blaster - Reflex 5 - MG: 14 shots, HR: used, Armor damage: F21 (breached) R9 L9 B4 T0 U0, Tire DP: 6 6 6 3






Car Wars is a registered trademark of Steve Jackson Games, and the art here is copyrighted by Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy.

Steve Jackson Games

Thursday, September 29, 2016

T10P1 - Speed



T10P1 - Speed
John maintains 30
Jeff accelerates to 35
Thierry accelerates to 25
Gil slows to 15
Billy slows to 5

Movement
Jeff makes a D3 drift left
Holding for...

John


John keeps his speed while Jeff speeds up.

Thierry speeds up as well, but Gil & Billy both slow a bit.

Jeff zigs to the left.

Let's see what John does with that...


Current Turn
Jeff(4) - 35 - P1 D3 drift left
John(5) - 30(m) 
Thierry(6) - 25 - 
Gil(4) - 15 - 
Billy(2) - 5 - 

Previous Turn


John(5) - 30 - P1 defer then straight - NR1, P3 defer then D1 right, P5 defer then D6 right
Jeff(4) - 30 - P1 D3 drift left, P1 MG misses John, P3 straight, P5 straight
Thierry(6) - 20 - P1 D4 right, P2 MG hits John's right for 2, P3 defer then D5 right
Gil(4) - 20 - P1 D4 right, P2 MG hits Thierry's right for 4, P3 straight
Billy(2) - 10 - P1 straight

Reflex Rolls and Walkarounds are below. Everyone knows the layout, just not the armor assignments. The Gates for this event are numbers 1 2     3 4   on top then 5 6     7 8    on the bottom. I'm using "team" names so you don't have to remember what your Driver's name is - you can just reply on YOUR name.

Gate 1 - Billy - Suvius Ven (dead)- Reflex 2 - MG: 16 shots, HR: 1 shot, Armor damage: F0 R0 L6 B11 (breached) T0 U0, Tire DP: 5 5 5 5

Gate 2 - Gil - Alfonse LaRoy - Reflex 4 - MG: 12 shots, HR: 1 shot, Armor damage: F1 R0 L0 B0 T0 U0, Tire DP: 6 6 6 6

Gate 3 - Thierry - Ningenhōdan - Reflex 6 - MG: 13 shots, HR: used, Armor damage: F20 R4 L1 B0 T0 U0, Tire DP: 6 6 6 6

Gate 4 - Menoth - MenothJohn (dead) - Reflex 2 - MG: 20 shots, HR: 1 shot, Armor damage: F0 R1 L0 B0 T0 U0, Tire DP: 6 6 6 6

Gate 5 - William - Doobie Cooper - Reflex 4 - MG: 17 shots, HR: used, Armor damage: F20 (breached) R0 L0 B0 T0 U0, Tire DP: 6 6 6 6

Gate 6 - Martin - Cletus Cornhauler - Reflex 3 - MG: 16 shots, HR: used, Armor damage: F8 R4 L12 (breached) B0 T0 U0, Tire DP: 2 3 5 3

Gate 7 - Jeff - Vance - Reflex 3 - MG: 15 shots, HR: used, Armor damage: F6 R2 L0 B5 T0 U0, Tire DP: 6 6 6 6

Gate 8 - John - Axle Blaster - Reflex 5 - MG: 14 shots, HR: used, Armor damage: F21 (breached) R9 L9 B4 T0 U0, Tire DP: 6 6 6 3








Car Wars is a registered trademark of Steve Jackson Games, and the art here is copyrighted by Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy.

Steve Jackson Games

T9P5 - Movement



T9P5 - Movement
John defers
Jeff moves straight
John makes a D6 right

Combat
None

End of Turn
Martin's driverless car continues to burn

Turn 10 Phase 1
Speed


Holding for...

John
Jeff
Thierry
Gil



John uses his higher reflexes again to react to Jeff.

But Jeff just moves straight.

John doesn't though! He makes a 90 degree turn to the right!

What's that guy trying to do?


I don't know Bidcon, but it will have to wait till after this word from our sponsor...



<serious voice> The Amazon - The Mighty River - the home of the piranha 

<light hearted voice> And the place for great bargains!

Don't forget, dueling fans, you can help support the guy behind the games when you shop with the following link (you can also go to his website and click the banner there - go to http://www.jimmyandersonmusic.com)



Current Turn
John(5) - 30 - P1 defer then straight - NR1, P3 defer then D1 right, P5 defer then D6 right
Jeff(4) - 30 - P1 D3 drift left, P1 MG misses John, P3 straight, P5 straight
Thierry(6) - 20 - P1 D4 right, P2 MG hits John's right for 2, P3 defer then D5 right
Gil(4) - 20 - P1 D4 right, P2 MG hits Thierry's right for 4, P3 straight
Billy(2) - 10 - P1 straight

Previous Turn
John(5) - 25 - P1 defer then straight, P1 MG hits Jeff's front for 3, P3 D5 right, P5 straight 1/2"
Jeff(4) - 25 - P1 D3 right, P3 D3 drift left, P4 HR misses John, P5 straight 1/2"
Thierry(6) - 15 - P1 straight, MG hits John's back for 4
Gil(4) - 15 - P1 straight NR1, P3 D3 right, rear-end Billy, P3 MG misses Thierry
Billy(2) - 15 - P1 straight

Reflex Rolls and Walkarounds are below. Everyone knows the layout, just not the armor assignments. The Gates for this event are numbers 1 2     3 4   on top then 5 6     7 8    on the bottom. I'm using "team" names so you don't have to remember what your Driver's name is - you can just reply on YOUR name.

Gate 1 - Billy - Suvius Ven (dead)- Reflex 2 - MG: 16 shots, HR: 1 shot, Armor damage: F0 R0 L6 B11 (breached) T0 U0, Tire DP: 5 5 5 5

Gate 2 - Gil - Alfonse LaRoy - Reflex 4 - MG: 12 shots, HR: 1 shot, Armor damage: F1 R0 L0 B0 T0 U0, Tire DP: 6 6 6 6

Gate 3 - Thierry - Ningenhōdan - Reflex 6 - MG: 13 shots, HR: used, Armor damage: F20 R4 L1 B0 T0 U0, Tire DP: 6 6 6 6

Gate 4 - Menoth - MenothJohn (dead) - Reflex 2 - MG: 20 shots, HR: 1 shot, Armor damage: F0 R1 L0 B0 T0 U0, Tire DP: 6 6 6 6

Gate 5 - William - Doobie Cooper - Reflex 4 - MG: 17 shots, HR: used, Armor damage: F20 (breached) R0 L0 B0 T0 U0, Tire DP: 6 6 6 6

Gate 6 - Martin - Cletus Cornhauler - Reflex 3 - MG: 16 shots, HR: used, Armor damage: F8 R4 L12 (breached) B0 T0 U0, Tire DP: 2 3 5 3

Gate 7 - Jeff - Vance - Reflex 3 - MG: 15 shots, HR: used, Armor damage: F6 R2 L0 B5 T0 U0, Tire DP: 6 6 6 6

Gate 8 - John - Axle Blaster - Reflex 5 - MG: 14 shots, HR: used, Armor damage: F21 (breached) R9 L9 B4 T0 U0, Tire DP: 6 6 6 3







Car Wars is a registered trademark of Steve Jackson Games, and the art here is copyrighted by Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy.

Steve Jackson Games

Wednesday, September 28, 2016

T9P3 - Movement Concluded



T9P3 - Movement Concluded
Gil moves straight
Thierry makes a D5 right

Combat
None

Turn 9 Phase 4
Movement
None

Combat
None

Turn 9 Phase 5
Movement


Holding for...

John to move or defer



Gil moves straight, not deferring from his path.

Boy Thierry makes a hard right hand turn to block Gil!

Interesting move! Let's see how that plays out Bidcon!

But first let's see what John and Jeff do to finish out this round of movement...


Current Turn
John(5) - 30 - P1 defer then straight - NR1, P3 defer then D1 right
Jeff(4) - 30 - P1 D3 drift left, P1 MG misses John, P3 straight
Thierry(6) - 20 - P1 D4 right, P2 MG hits John's right for 2, P3 defer then D5 right
Gil(4) - 20 - P1 D4 right, P2 MG hits Thierry's right for 4, P3 straight
Billy(2) - 10 - P1 straight

Previous Turn
John(5) - 25 - P1 defer then straight, P1 MG hits Jeff's front for 3, P3 D5 right, P5 straight 1/2"
Jeff(4) - 25 - P1 D3 right, P3 D3 drift left, P4 HR misses John, P5 straight 1/2"
Thierry(6) - 15 - P1 straight, MG hits John's back for 4
Gil(4) - 15 - P1 straight NR1, P3 D3 right, rear-end Billy, P3 MG misses Thierry
Billy(2) - 15 - P1 straight

Reflex Rolls and Walkarounds are below. Everyone knows the layout, just not the armor assignments. The Gates for this event are numbers 1 2     3 4   on top then 5 6     7 8    on the bottom. I'm using "team" names so you don't have to remember what your Driver's name is - you can just reply on YOUR name.

Gate 1 - Billy - Suvius Ven (dead)- Reflex 2 - MG: 16 shots, HR: 1 shot, Armor damage: F0 R0 L6 B11 (breached) T0 U0, Tire DP: 5 5 5 5

Gate 2 - Gil - Alfonse LaRoy - Reflex 4 - MG: 12 shots, HR: 1 shot, Armor damage: F1 R0 L0 B0 T0 U0, Tire DP: 6 6 6 6

Gate 3 - Thierry - Ningenhōdan - Reflex 6 - MG: 13 shots, HR: used, Armor damage: F20 R4 L1 B0 T0 U0, Tire DP: 6 6 6 6

Gate 4 - Menoth - MenothJohn (dead) - Reflex 2 - MG: 20 shots, HR: 1 shot, Armor damage: F0 R1 L0 B0 T0 U0, Tire DP: 6 6 6 6

Gate 5 - William - Doobie Cooper - Reflex 4 - MG: 17 shots, HR: used, Armor damage: F20 (breached) R0 L0 B0 T0 U0, Tire DP: 6 6 6 6

Gate 6 - Martin - Cletus Cornhauler - Reflex 3 - MG: 16 shots, HR: used, Armor damage: F8 R4 L12 (breached) B0 T0 U0, Tire DP: 2 3 5 3

Gate 7 - Jeff - Vance - Reflex 3 - MG: 15 shots, HR: used, Armor damage: F6 R2 L0 B5 T0 U0, Tire DP: 6 6 6 6

Gate 8 - John - Axle Blaster - Reflex 5 - MG: 14 shots, HR: used, Armor damage: F21 (breached) R9 L9 B4 T0 U0, Tire DP: 6 6 6 3






Car Wars is a registered trademark of Steve Jackson Games, and the art here is copyrighted by Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy.

Steve Jackson Games