Friday, September 16, 2016

T7P5 - Combat


T7P5 - Combat
None

End of Turn
Martin continues to burn - driver killed

Turn 8 Phase 1
Speed

Holding for...

Gil

And that round ends uneventfully.

Except for Martin's driver! The fire has done him in.

We'll be back after this word from our sponsor with a Cletus Cornholer tribute. Stay tuned!

<cue theme music>


Current Turn
John(5) - 20 - P1 defer then D3 drift left, P3 defer then straight, P3 hit Jeff's right for 2
Jeff(4) - 20 - P1 D3 right, P3 D3 right
Gil(4) - 15 - P1 D1 drift left and rear-end Billy, P1 MG hits Thierry's right for 2, P3 straight 1/2"
Billy(2) - 15 - P1 straight, P3 straight 1/2"
Thierry(6) - 10 - P1 straight, P2 hit John's right for 4

Previous Turn
Jeff(4) - 15 - P1 straight, P3 D3 right, P3 hit Martin's Right side for 1, P5 straight to T-Bone Martin for 3 points, new speed 15
John(5) - 15 - P1 straight, P1 hit Jeff's back armor for 5, P3 straight 1/2"
Gil(4) - 15 - P1 D3 drift left, rear end Billy, P2 MG hits Billy's back for 6 breaching the armor and killing the Driver, P3 rear end Billy, new speed 15
Billy(2) - 15(m) - P1 skid 3/4" - 1 point to each tire - straight 1/4", still OOC, P3 skid 1/4" then straight 1/4"
Thierry(6) - 5 - P1 straight 1/4" then pivot CW on back right corner, P3 hit John's right side for 3
Martin(3) - 5 - P1 straight 1/4" then pivot CCW on back right corner, P1 miss John's front
William(4) - surrendered

Reflex Rolls and Walkarounds are below. Everyone knows the layout, just not the armor assignments. The Gates for this event are numbers 1 2     3 4   on top then 5 6     7 8    on the bottom. I'm using "team" names so you don't have to remember what your Driver's name is - you can just reply on YOUR name.

Gate 1 - Billy - Suvius Ven (dead)- Reflex 2 - MG: 16 shots, HR: 1 shot, Armor damage: F0 R0 L6 B11 (breached) T0 U0, Tire DP: 5 5 5 5

Gate 2 - Gil - Alfonse LaRoy - Reflex 4 - MG: 14 shots, HR: 1 shot, Armor damage: F1 R0 L0 B0 T0 U0, Tire DP: 6 6 6 6

Gate 3 - Thierry - Ningenhōdan - Reflex 6 - MG: 15 shots, HR: used, Armor damage: F20 R2 L1 B0 T0 U0, Tire DP: 6 6 6 6

Gate 4 - Menoth - MenothJohn (dead) - Reflex 2 - MG: 20 shots, HR: 1 shot, Armor damage: F0 R1 L0 B0 T0 U0, Tire DP: 6 6 6 6

Gate 5 - William - Doobie Cooper - Reflex 4 - MG: 17 shots, HR: used, Armor damage: F20 (breached) R0 L0 B0 T0 U0, Tire DP: 6 6 6 6

Gate 6 - Martin - Cletus Cornhauler - Reflex 3 - MG: 16 shots, HR: used, Armor damage: F8 R4 L12 (breached) B0 T0 U0, Tire DP: 2 3 5 3

Gate 7 - Jeff - Vance - Reflex 3 - MG: 15 shots, HR: 1 shot, Armor damage: F3 R2 L0 B5 T0 U0, Tire DP: 6 6 6 6

Gate 8 - John - Axle Blaster - Reflex 5 - MG: 15 shots, HR: used, Armor damage: F21 (breached) R7 L9 B0 T0 U0, Tire DP: 6 6 6 3








Car Wars is a registered trademark of Steve Jackson Games, and the art here is copyrighted by Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy.

Steve Jackson Games

No comments:

Post a Comment