Thursday, September 15, 2016

T7P2 - Combat


T7P2 - Combat
Thierry fires his MG at John again. He needs a 5 and hits on a 5 6 for 4.
John takes a hazard and makes no reply.

Turn 7 Phase 3
Movement



Holding for...

John to move or defer to Jeff


Thierry pops John again!

Yes he does! To that wounded right side. Not breached though...

Well, not yet...


Current Turn
John(5) - 20 - P1 defer then D3 drift left
Jeff(4) - 20 - P1 D3 right
Gil(4) - 15 - P1 D1 drift left and rear-end Billy, P1 MG hits Thierry's right for 2
Billy(2) - 15 - P1 straight 
Thierry(6) - 10 - P1 straight, P2 hit John's right for 4

Previous Turn
Jeff(4) - 15 - P1 straight, P3 D3 right, P3 hit Martin's Right side for 1, P5 straight to T-Bone Martin for 3 points, new speed 15
John(5) - 15 - P1 straight, P1 hit Jeff's back armor for 5, P3 straight 1/2"
Gil(4) - 15 - P1 D3 drift left, rear end Billy, P2 MG hits Billy's back for 6 breaching the armor and killing the Driver, P3 rear end Billy, new speed 15
Billy(2) - 15(m) - P1 skid 3/4" - 1 point to each tire - straight 1/4", still OOC, P3 skid 1/4" then straight 1/4"
Thierry(6) - 5 - P1 straight 1/4" then pivot CW on back right corner, P3 hit John's right side for 3
Martin(3) - 5 - P1 straight 1/4" then pivot CCW on back right corner, P1 miss John's front
William(4) - surrendered

Reflex Rolls and Walkarounds are below. Everyone knows the layout, just not the armor assignments. The Gates for this event are numbers 1 2     3 4   on top then 5 6     7 8    on the bottom. I'm using "team" names so you don't have to remember what your Driver's name is - you can just reply on YOUR name.

Gate 1 - Billy - Suvius Ven (dead)- Reflex 2 - MG: 16 shots, HR: 1 shot, Armor damage: F0 R0 L6 B11 (breached) T0 U0, Tire DP: 5 5 5 5

Gate 2 - Gil - Alfonse LaRoy - Reflex 4 - MG: 14 shots, HR: 1 shot, Armor damage: F1 R0 L0 B0 T0 U0, Tire DP: 6 6 6 6

Gate 3 - Thierry - Ningenhōdan - Reflex 6 - MG: 15 shots, HR: used, Armor damage: F20 R2 L1 B0 T0 U0, Tire DP: 6 6 6 6

Gate 4 - Menoth - MenothJohn (dead) - Reflex 2 - MG: 20 shots, HR: 1 shot, Armor damage: F0 R1 L0 B0 T0 U0, Tire DP: 6 6 6 6

Gate 5 - William - Doobie Cooper - Reflex 4 - MG: 17 shots, HR: used, Armor damage: F20 (breached) R0 L0 B0 T0 U0, Tire DP: 6 6 6 6

Gate 6 - Martin - Cletus Cornhauler - Reflex 3 - MG: 16 shots, HR: used, Armor damage: F8 R4 L12 (breached) B0 T0 U0, Tire DP: 2 3 5 3

Gate 7 - Jeff - Vance - Reflex 3 - MG: 15 shots, HR: 1 shot, Armor damage: F3 R0 L0 B5 T0 U0, Tire DP: 6 6 6 6

Gate 8 - John - Axle Blaster - Reflex 5 - MG: 16 shots, HR: used, Armor damage: F21 (breached) R7 L9 B0 T0 U0, Tire DP: 6 6 6 3











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