Sunday, October 9, 2016

T11P3 - Movement Concluded



T11P3 - Movement Concluded
Jeff & Gil move at the same time
Jeff fishtails 30 deg CW then skids 1/2" and slows to 15, then moves straight 1/2"
Gil makes a D3 right

Combat
None

Turn 11 Phase 4
Speed
John is OOC and maintains 10

Movement
None

Combat
None

Turn 11 Phase 5
Speed
John is OOC and maintains 10

Movement




Holding for...

Thierry

Jeff really fishtails around, then skids a little, slowing him down.

And Gil turns right even though his left blinker was on. That's a sneaky one there!



Current Turn
Thierry(6) - 30 - P1 D4 left, P3 straight
Gil(4) - 20 - P1 straight conforming Jeff, P3 D3 right
Jeff(4) - 15 - P1 D5 right, lose control for minor skid, T-Bone Gil for 5 points, lose control for 30 deg CW fishtail, P2 miss Gil with MG, P3 fishtail 30 deg CW then skid 1/2" slow to 15 then skid 1/2"
John(5) - 10(m) - P1 skid 1", 2 points to each tire, slow to 10(m)

Previous Turn
Jeff(4) - 35 - P1 D3 drift left, P1 MG misses Gil, P2 straight 1/2", P3 D1 drift left - lose control for trivial skid, P5 skid 1/4" then straight 3/4"
John(5) - 30(m) - P1 D6 left, P3 D5 left, P5 D6 left - lose control for severe skid
Thierry(6) - 25 - P1 D2 right, P3 D2 left, P5 straight 1/2"
Gil(4) - 15 - P1 straight NR1, P1 Combat NR2, P2 MG hits Jeff's front for 3, P3 straight 1/2"
Billy(2) - 5 - P1 straight 1/2"

Reflex Rolls and Walkarounds are below. Everyone knows the layout, just not the armor assignments. The Gates for this event are numbers 1 2     3 4   on top then 5 6     7 8    on the bottom. I'm using "team" names so you don't have to remember what your Driver's name is - you can just reply on YOUR name.

Gate 1 - Billy - Suvius Ven (dead)- Reflex 2 - MG: 16 shots, HR: 1 shot, Armor damage: F0 R0 L6 B11 (breached) T0 U0, Tire DP: 5 5 5 5

Gate 2 - Gil - Alfonse LaRoy - Reflex 4 - MG: 11 shots, HR: 1 shot, Armor damage: F1 R5 L0 B0 T0 U0, Tire DP: 6 6 6 6

Gate 3 - Thierry - Ningenhōdan - Reflex 6 - MG: 13 shots, HR: used, Armor damage: F20 R4 L1 B0 T0 U0, Tire DP: 6 6 6 6

Gate 4 - Menoth - MenothJohn (dead) - Reflex 2 - MG: 20 shots, HR: 1 shot, Armor damage: F0 R1 L0 B0 T0 U0, Tire DP: 6 6 6 6

Gate 5 - William - Doobie Cooper - Reflex 4 - MG: 17 shots, HR: used, Armor damage: F20 (breached) R0 L0 B0 T0 U0, Tire DP: 6 6 6 6

Gate 6 - Martin - Cletus Cornhauler - Reflex 3 - MG: 16 shots, HR: used, Armor damage: F8 R4 L12 (breached) B0 T0 U0, Tire DP: 2 3 5 3

Gate 7 - Jeff - Vance - Reflex 3 - MG: 12 shots, HR: used, Armor damage: F14 R2 L0 B5 T0 U0, Tire DP: 6 6 6 6

Gate 8 - John - Axle Blaster - Reflex 5 - MG: 14 shots, HR: used, Armor damage: F21 (breached) R9 L9 B4 T0 U0, Tire DP: 4 4 4 1




Car Wars is a registered trademark of Steve Jackson Games, and the art here is copyrighted by Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy.

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