Thursday, October 6, 2016

T10P4 - Movement Concluded



T10P4 - Movement Concluded
John makes a D6 left. He needs a 4 to keep control - 1. CT1 2 3 -1 speed 0 skill +3 difficulty = 7, severe skid.
Thierry moves straight 1/2"

Combat
None

Turn 10 End of Turn
Martin continues to burn

Turn 11 Phase 1
Speed

Holding for...

Jeff
Gil


John makes yes another major turn to the left.

He went to the well one time too many there Telso!

I think he calls it a 'dance' there Bidcon.

If so, he just got dipped!

<canned laughter>

And Thierry finishes the movement with a short straight go.

And now we stop for station identification and a word from our sponsor!

That's right Bidcon. We wish to thank our Patreon supporters and other underwriters with their donations.

Billy H
Martin Marquis
John Christensen
Jeff DuBois
John Blaylock
William Tetley
Gil
Rich Brassell


Current Turn
Jeff(4) - 
John(5) - 
Thierry(6) - 
Gil(4) - 
Billy(2) - 

Previous Turn
Jeff(4) - 35 - P1 D3 drift left, P1 MG misses Gil, P2 straight 1/2", P3 D1 drift left - lose control for trivial skid, P5 skid 1/4" then straight 3/4"
John(5) - 30(m) - P1 D6 left, P3 D5 left, P5 D6 left - lose control for severe skid
Thierry(6) - 25 - P1 D2 right, P3 D2 left, P5 straight 1/2"
Gil(4) - 15 - P1 straight NR1, P1 Combat NR2, P2 MG hits Jeff's front for 3, P3 straight 1/2"
Billy(2) - 5 - P1 straight 1/2"

Reflex Rolls and Walkarounds are below. Everyone knows the layout, just not the armor assignments. The Gates for this event are numbers 1 2     3 4   on top then 5 6     7 8    on the bottom. I'm using "team" names so you don't have to remember what your Driver's name is - you can just reply on YOUR name.

Gate 1 - Billy - Suvius Ven (dead)- Reflex 2 - MG: 16 shots, HR: 1 shot, Armor damage: F0 R0 L6 B11 (breached) T0 U0, Tire DP: 5 5 5 5

Gate 2 - Gil - Alfonse LaRoy - Reflex 4 - MG: 11 shots, HR: 1 shot, Armor damage: F1 R0 L0 B0 T0 U0, Tire DP: 6 6 6 6

Gate 3 - Thierry - Ningenhōdan - Reflex 6 - MG: 13 shots, HR: used, Armor damage: F20 R4 L1 B0 T0 U0, Tire DP: 6 6 6 6

Gate 4 - Menoth - MenothJohn (dead) - Reflex 2 - MG: 20 shots, HR: 1 shot, Armor damage: F0 R1 L0 B0 T0 U0, Tire DP: 6 6 6 6

Gate 5 - William - Doobie Cooper - Reflex 4 - MG: 17 shots, HR: used, Armor damage: F20 (breached) R0 L0 B0 T0 U0, Tire DP: 6 6 6 6

Gate 6 - Martin - Cletus Cornhauler - Reflex 3 - MG: 16 shots, HR: used, Armor damage: F8 R4 L12 (breached) B0 T0 U0, Tire DP: 2 3 5 3

Gate 7 - Jeff - Vance - Reflex 3 - MG: 13 shots, HR: used, Armor damage: F9 R2 L0 B5 T0 U0, Tire DP: 6 6 6 6

Gate 8 - John - Axle Blaster - Reflex 5 - MG: 14 shots, HR: used, Armor damage: F21 (breached) R9 L9 B4 T0 U0, Tire DP: 6 6 6 3




Car Wars is a registered trademark of Steve Jackson Games, and the art here is copyrighted by Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy.

Steve Jackson Games

No comments:

Post a Comment