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T9P1 - Movement Completed
Gil makes a D4 right
Billy moves straight
Combat
Gil makes a D4 right
Billy moves straight
Combat
Holding for...
John
Gil
Gil makes a big right turn, finally NOT bumping Billy.
And Billy coasts straight, finally NOT being sped up again.
<canned laughter>
<canned laughter>
Current Turn
John(5) - 30 - P1 defer then straight - NR1
Thierry(6) - 20 - P1 D4 right
Billy(2) - 10 - P1 straight
Previous Turn
John(5) - 25 - P1 defer then straight, P1 MG hits Jeff's front for 3, P3 D5 right, P5 straight 1/2"
Thierry(6) - 15 - P1 straight, MG hits John's back for 4
Billy(2) - 15 - P1 straight
Reflex Rolls and Walkarounds are below. Everyone knows the layout, just not the armor assignments. The Gates for this event are numbers 1 2 3 4 on top then 5 6 7 8 on the bottom. I'm using "team" names so you don't have to remember what your Driver's name is - you can just reply on YOUR name.
Gate 1 - Billy - Suvius Ven (dead)- Reflex 2 - MG: 16 shots, HR: 1 shot, Armor damage: F0 R0 L6 B11 (breached) T0 U0, Tire DP: 5 5 5 5
Gate 2 - Gil - Alfonse LaRoy - Reflex 4 - MG: 13 shots, HR: 1 shot, Armor damage: F1 R0 L0 B0 T0 U0, Tire DP: 6 6 6 6
Gate 3 - Thierry - Ningenhōdan - Reflex 6 - MG: 14 shots, HR: used, Armor damage: F20 R2 L1 B0 T0 U0, Tire DP: 6 6 6 6
Gate 4 - Menoth - MenothJohn (dead) - Reflex 2 - MG: 20 shots, HR: 1 shot, Armor damage: F0 R1 L0 B0 T0 U0, Tire DP: 6 6 6 6
Gate 4 - Menoth - MenothJohn (dead) - Reflex 2 - MG: 20 shots, HR: 1 shot, Armor damage: F0 R1 L0 B0 T0 U0, Tire DP: 6 6 6 6
Gate 5 - William - Doobie Cooper - Reflex 4 - MG: 17 shots, HR: used, Armor damage: F20 (breached) R0 L0 B0 T0 U0, Tire DP: 6 6 6 6
Gate 6 - Martin - Cletus Cornhauler - Reflex 3 - MG: 16 shots, HR: used, Armor damage: F8 R4 L12 (breached) B0 T0 U0, Tire DP: 2 3 5 3
Gate 7 - Jeff - Vance - Reflex 3 - MG: 15 shots, HR: used, Armor damage: F6 R2 L0 B5 T0 U0, Tire DP: 6 6 6 6
Gate 8 - John - Axle Blaster - Reflex 5 - MG: 14 shots, HR: used, Armor damage: F21 (breached) R7 L9 B4 T0 U0, Tire DP: 6 6 6 3
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