Friday, September 9, 2016

T6P3 - Movement Concluded


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We have a new spectator - Frank Gossett! Welcome aboard! He's also planning to make a donation and be involved in the next event!

Let me take a quick moment to thank EACH of you that have decided to support these events with your Patreon pledges or other 'tips' and donations! THANK YOU! I trust your money is well spent.


T6P3 - Movement Concluded
Gil makes no reply and moves straight, bumping into Billy once again. Ram damage roll is a 1 for no damage. New speed for each is 15. Each take a hazard and need a 1 to keep control. Gil is safe on a 5 and Billy is safe on a 4.
John moves straight 1/2"
Billy skids 1/4" then moves straight 1/4"

Combat

Holding for...

Thierry

And Gil continues to pound on Billy's back armor.

Well, what's left of his car anyway. No damage from that ram.

No, but he slowed down whilst speeding Billy up!

If Billy's driver weren't dead he's be back in control now.

And John finishes his movement straight as well. Let's see about combat!



Current Turn
Jeff(4) - 30 - P1 straight, P3 D3 right
John(5) - 15 - P1 straight, P1 hit Jeff's back armor for 5, P3 straight 1/2"
Gil(4) - 15 - P1 D3 drift left, rear end Billy, P2 MG hits Billy's back for 6 breaching the armor and killing the Driver, P3 rear end Billy, new speed 15
Billy(2) - 15(m) - P1 skid 3/4" - 1 point to each tire - straight 1/4", still OOC, P3 skid 1/4" then straight 1/4"
Thierry(6) - 5 - P1 straight 1/4" then pivot CW on back right corner
Martin(3) - 5 - P1 straight 1/4" then pivot CCW on back right corner, P1 miss John's front
William(4) - surrendered

Previous Turn

Jeff(4) - 25 - P1 D1 left, P3 straight, P4 MG breaches Martin's left with 3 points of damage
Billy(2) - 20 - P1 D2 swerve right, P3 D3 drift left, lose control for moderate skid, P5 MG misses John's right side
Gil(4) - 15 - P1 D4 left, P1 MG hits Billy's back for 2, P3 straight 1/2"
John(5) - 10 - P1 straight 1/4" then pivot CW on rear right corner, P1 MG misses Jeff
Martin(3) - 7.5 - P1 straight, head-on William for 1 point, P1 MG hits Williams breached front for 1 point
Thierry(6) - 0, P2 misses John with MG
William(4) - 0

Reflex Rolls and Walkarounds are below. Everyone knows the layout, just not the armor assignments. The Gates for this event are numbers 1 2     3 4   on top then 5 6     7 8    on the bottom. I'm using "team" names so you don't have to remember what your Driver's name is - you can just reply on YOUR name.

Gate 1 - Billy - Suvius Ven (dead)- Reflex 2 - MG: 16 shots, HR: 1 shot, Armor damage: F0 R0 L6 B11 (breached) T0 U0, Tire DP: 5 5 5 5

Gate 2 - Gil - Alfonse LaRoy - Reflex 4 - MG: 15 shots, HR: 1 shot, Armor damage: F1 R0 L0 B0 T0 U0, Tire DP: 6 6 6 6

Gate 3 - Thierry - Ningenhōdan - Reflex 6 - MG: 17 shots, HR: used, Armor damage: F20 R0 L1 B0 T0 U0, Tire DP: 6 6 6 6

Gate 4 - Menoth - MenothJohn (dead) - Reflex 2 - MG: 20 shots, HR: 1 shot, Armor damage: F0 R1 L0 B0 T0 U0, Tire DP: 6 6 6 6

Gate 5 - William - Doobie Cooper - Reflex 4 - MG: 17 shots, HR: used, Armor damage: F20 (breached) R0 L0 B0 T0 U0, Tire DP: 6 6 6 6

Gate 6 - Martin - Cletus Cornhauler - Reflex 3 - MG: 16 shots, HR: used, Armor damage: F8 R0 L12 (breached) B0 T0 U0, Tire DP: 2 3 5 3

Gate 7 - Jeff - Vance - Reflex 3 - MG: 16 shots, HR: 1 shot, Armor damage: F0 R0 L0 B5 T0 U0, Tire DP: 6 6 6 6

Gate 8 - John - Axle Blaster - Reflex 5 - MG: 16 shots, HR: used, Armor damage: F21 (breached) R0 L9 B0 T0 U0, Tire DP: 6 6 6 3







Car Wars is a registered trademark of Steve Jackson Games, and the art here is copyrighted by Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy.

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