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We have a new spectator - Frank Gossett! Welcome aboard! He's also planning to make a donation and be involved in the next event!
Let me take a quick moment to thank EACH of you that have decided to support these events with your Patreon pledges or other 'tips' and donations! THANK YOU! I trust your money is well spent.
We have a new spectator - Frank Gossett! Welcome aboard! He's also planning to make a donation and be involved in the next event!
Let me take a quick moment to thank EACH of you that have decided to support these events with your Patreon pledges or other 'tips' and donations! THANK YOU! I trust your money is well spent.
T6P3 - Movement Concluded
Gil makes no reply and moves straight, bumping into Billy once again. Ram damage roll is a 1 for no damage. New speed for each is 15. Each take a hazard and need a 1 to keep control. Gil is safe on a 5 and Billy is safe on a 4.
John moves straight 1/2"
Billy skids 1/4" then moves straight 1/4"
Combat
John moves straight 1/2"
Billy skids 1/4" then moves straight 1/4"
Combat
Holding for...
Thierry
And Gil continues to pound on Billy's back armor.
Well, what's left of his car anyway. No damage from that ram.
No, but he slowed down whilst speeding Billy up!
No, but he slowed down whilst speeding Billy up!
If Billy's driver weren't dead he's be back in control now.
Current Turn
Jeff(4) - 30 - P1 straight, P3 D3 right
John(5) - 15 - P1 straight, P1 hit Jeff's back armor for 5, P3 straight 1/2"
Martin(3) - 5 - P1 straight 1/4" then pivot CCW on back right corner, P1 miss John's front
Previous Turn
Jeff(4) - 25 - P1 D1 left, P3 straight, P4 MG breaches Martin's left with 3 points of damage
Billy(2) - 20 - P1 D2 swerve right, P3 D3 drift left, lose control for moderate skid, P5 MG misses John's right side
Gil(4) - 15 - P1 D4 left, P1 MG hits Billy's back for 2, P3 straight 1/2"
John(5) - 10 - P1 straight 1/4" then pivot CW on rear right corner, P1 MG misses Jeff
Martin(3) - 7.5 - P1 straight, head-on William for 1 point, P1 MG hits Williams breached front for 1 point
Thierry(6) - 0, P2 misses John with MG
William(4) - 0
Gate 1 - Billy - Suvius Ven (dead)- Reflex 2 - MG: 16 shots, HR: 1 shot, Armor damage: F0 R0 L6 B11 (breached) T0 U0, Tire DP: 5 5 5 5
Gate 2 - Gil - Alfonse LaRoy - Reflex 4 - MG: 15 shots, HR: 1 shot, Armor damage: F1 R0 L0 B0 T0 U0, Tire DP: 6 6 6 6
Gate 3 - Thierry - Ningenhōdan - Reflex 6 - MG: 17 shots, HR: used, Armor damage: F20 R0 L1 B0 T0 U0, Tire DP: 6 6 6 6
Gate 4 - Menoth - MenothJohn (dead) - Reflex 2 - MG: 20 shots, HR: 1 shot, Armor damage: F0 R1 L0 B0 T0 U0, Tire DP: 6 6 6 6
Gate 4 - Menoth - MenothJohn (dead) - Reflex 2 - MG: 20 shots, HR: 1 shot, Armor damage: F0 R1 L0 B0 T0 U0, Tire DP: 6 6 6 6
Gate 5 - William - Doobie Cooper - Reflex 4 - MG: 17 shots, HR: used, Armor damage: F20 (breached) R0 L0 B0 T0 U0, Tire DP: 6 6 6 6
Gate 6 - Martin - Cletus Cornhauler - Reflex 3 - MG: 16 shots, HR: used, Armor damage: F8 R0 L12 (breached) B0 T0 U0, Tire DP: 2 3 5 3
Gate 7 - Jeff - Vance - Reflex 3 - MG: 16 shots, HR: 1 shot, Armor damage: F0 R0 L0 B5 T0 U0, Tire DP: 6 6 6 6
Gate 8 - John - Axle Blaster - Reflex 5 - MG: 16 shots, HR: used, Armor damage: F21 (breached) R0 L9 B0 T0 U0, Tire DP: 6 6 6 3
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