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T18P3 - Combat
none
Turn 18 Phase 4
Speed
Thierry accelerates to 30
Movement
None
Combat
Turn 18 Phase 4
Speed
Thierry accelerates to 30
Movement
None
Combat
Holding for...
Jeff
No combat - yet.
Current Turn
Jeff(4) - 35 - P1 straight, P2 straight 1/2", P3 D6 left
Previous Turn
Jeff(4) - 40 - P1 straight, P2 D4 right, P3 straight, P5 D2 left, lose control for moderate skid
Reflex Rolls and Walkarounds are below. Everyone knows the layout, just not the armor assignments. The Gates for this event are numbers 1 2 3 4 on top then 5 6 7 8 on the bottom. I'm using "team" names so you don't have to remember what your Driver's name is - you can just reply on YOUR name.
Gate 1 - Billy - Suvius Ven (dead)- Reflex 2 - MG: 16 shots, HR: 1 shot, Armor damage: F0 R0 L6 B11 (breached) T0 U0, Tire DP: 5 5 5 5
Gate 2 - Gil - Alfonse LaRoy - Reflex 4 - MG: 9 shots, HR: 1 shot, Armor damage: F1 R8 (breached) L7 B12 T4 U0, Tire DP: tire destroyed tire destroyed 1 tire destroyed
Gate 3 - Thierry - Ningenhōdan - Reflex 6 - MG: 10 shots, HR: used, Armor damage: F21 R4 L2 B0 T0 U0, Tire DP: 6 6 6 6
Gate 4 - Menoth - MenothJohn (dead) - Reflex 2 - MG: 20 shots, HR: 1 shot, Armor damage: F0 R1 L0 B0 T0 U0, Tire DP: 6 6 6 6
Gate 4 - Menoth - MenothJohn (dead) - Reflex 2 - MG: 20 shots, HR: 1 shot, Armor damage: F0 R1 L0 B0 T0 U0, Tire DP: 6 6 6 6
Gate 5 - William - Doobie Cooper - Reflex 4 - MG: 17 shots, HR: used, Armor damage: F20 (breached) R0 L0 B0 T0 U0, Tire DP: 6 6 6 6
Gate 6 - Martin - Cletus Cornhauler - Reflex 3 - MG: 16 shots, HR: used, Armor damage: F8 R4 L12 (breached) B0 T0 U0, Tire DP: 2 3 5 3
Gate 7 - Jeff - Vance - Reflex 3 - MG: 9 shots, HR: used, Armor damage: F15 (breached) R2 L0 B5 T0 U0, Tire DP: 5 5 5 5
Gate 8 - John - Axle Blaster (dead) - Reflex 5 - MG: 13 shots, HR: used, Armor damage: F21 (breached) R13 (breached) L9 B4 T0 U0, Tire DP: 4 4 4 1
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