Friday, October 7, 2016

T11P1 - Speed



T11P1 - Speed
Jeff accelerates to 40
John is OOC and maintains 30
Thierry accelerates to 30
Gil accelerates to 20
Billy comes to a stop

Movement
Jeff makes a D5 right, needing a 2 to keep control. Fails with a 1. CT1 - 2 1, 0 speed +2 diff -1 skill = 4, minor skid next movement.
T-Bone Gil in the process. 40 mph collision - 1 1 5 *2/3 = 5 to Jeff's front and 5 to Gil's right.
Jeff's new speed is 20.
Each need a 2 to avoid concussion - Jeff safe on 3 6 and Gil safe on 5 6.
Each take a hazard. Jeff needs a 4 to keep control. Fails with a 3. CT2 - 5 4 -1 skill -1 diff 0 speed = 7, 30 def fishtail (odd CW: 5) clockwise.
Gil is conformed

John skids 1", taking 2 points per tire and slowing to 10.



Holding for...
Thierry (then Gil)


Jeff makes a big turn to the right, but he loses control!

Not before he smacks into Gil! That's a good amount of damage each one of them took.

Especially for these cars Bidcon! Maybe Jeff can get things back under control.

John skids due to his loss of control.

Looks like he slowed down too - and it's eating his tires!

Current Turn
Thierry(6) - 30 
Jeff(4) - 20 - P1 D5 right, lose control for minor skid, T-Bone Gil for 5 points, lose control for 30 deg CW fishtail
Gil(4) - 20 -  
John(5) - 10(m) - P1 skid 1", 2 points to each tire, slow to 10(m)

Previous Turn
Jeff(4) - 35 - P1 D3 drift left, P1 MG misses Gil, P2 straight 1/2", P3 D1 drift left - lose control for trivial skid, P5 skid 1/4" then straight 3/4"
John(5) - 30(m) - P1 D6 left, P3 D5 left, P5 D6 left - lose control for severe skid
Thierry(6) - 25 - P1 D2 right, P3 D2 left, P5 straight 1/2"
Gil(4) - 15 - P1 straight NR1, P1 Combat NR2, P2 MG hits Jeff's front for 3, P3 straight 1/2"
Billy(2) - 5 - P1 straight 1/2"

Reflex Rolls and Walkarounds are below. Everyone knows the layout, just not the armor assignments. The Gates for this event are numbers 1 2     3 4   on top then 5 6     7 8    on the bottom. I'm using "team" names so you don't have to remember what your Driver's name is - you can just reply on YOUR name.

Gate 1 - Billy - Suvius Ven (dead)- Reflex 2 - MG: 16 shots, HR: 1 shot, Armor damage: F0 R0 L6 B11 (breached) T0 U0, Tire DP: 5 5 5 5

Gate 2 - Gil - Alfonse LaRoy - Reflex 4 - MG: 11 shots, HR: 1 shot, Armor damage: F1 R5 L0 B0 T0 U0, Tire DP: 6 6 6 6

Gate 3 - Thierry - Ningenhōdan - Reflex 6 - MG: 13 shots, HR: used, Armor damage: F20 R4 L1 B0 T0 U0, Tire DP: 6 6 6 6

Gate 4 - Menoth - MenothJohn (dead) - Reflex 2 - MG: 20 shots, HR: 1 shot, Armor damage: F0 R1 L0 B0 T0 U0, Tire DP: 6 6 6 6

Gate 5 - William - Doobie Cooper - Reflex 4 - MG: 17 shots, HR: used, Armor damage: F20 (breached) R0 L0 B0 T0 U0, Tire DP: 6 6 6 6

Gate 6 - Martin - Cletus Cornhauler - Reflex 3 - MG: 16 shots, HR: used, Armor damage: F8 R4 L12 (breached) B0 T0 U0, Tire DP: 2 3 5 3

Gate 7 - Jeff - Vance - Reflex 3 - MG: 13 shots, HR: used, Armor damage: F14 R2 L0 B5 T0 U0, Tire DP: 6 6 6 6

Gate 8 - John - Axle Blaster - Reflex 5 - MG: 14 shots, HR: used, Armor damage: F21 (breached) R9 L9 B4 T0 U0, Tire DP: 4 4 4 1



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