Sunday, October 9, 2016

T11P13 - Movement



T11P13 - Movement
Thierry moves straight

Gil and Jeff have the same speed and same reflex - Jeff is OOC but will still move at the same time that Gil does, so I need Gil's movement instructions.


Holding for...

Gil

Thierry moves straight it seems.

Yeah - now let's see how this collision resolves itself.



Current Turn
Thierry(6) - 30 - P1 D4 left, P3 straight
Jeff(4) - 20 - P1 D5 right, lose control for minor skid, T-Bone Gil for 5 points, lose control for 30 deg CW fishtail, P2 miss Gil with MG
Gil(4) - 20 - P1 straight conforming Jeff
John(5) - 10(m) - P1 skid 1", 2 points to each tire, slow to 10(m)

Previous Turn
Jeff(4) - 35 - P1 D3 drift left, P1 MG misses Gil, P2 straight 1/2", P3 D1 drift left - lose control for trivial skid, P5 skid 1/4" then straight 3/4"
John(5) - 30(m) - P1 D6 left, P3 D5 left, P5 D6 left - lose control for severe skid
Thierry(6) - 25 - P1 D2 right, P3 D2 left, P5 straight 1/2"
Gil(4) - 15 - P1 straight NR1, P1 Combat NR2, P2 MG hits Jeff's front for 3, P3 straight 1/2"
Billy(2) - 5 - P1 straight 1/2"

Reflex Rolls and Walkarounds are below. Everyone knows the layout, just not the armor assignments. The Gates for this event are numbers 1 2     3 4   on top then 5 6     7 8    on the bottom. I'm using "team" names so you don't have to remember what your Driver's name is - you can just reply on YOUR name.

Gate 1 - Billy - Suvius Ven (dead)- Reflex 2 - MG: 16 shots, HR: 1 shot, Armor damage: F0 R0 L6 B11 (breached) T0 U0, Tire DP: 5 5 5 5

Gate 2 - Gil - Alfonse LaRoy - Reflex 4 - MG: 11 shots, HR: 1 shot, Armor damage: F1 R5 L0 B0 T0 U0, Tire DP: 6 6 6 6

Gate 3 - Thierry - Ningenhōdan - Reflex 6 - MG: 13 shots, HR: used, Armor damage: F20 R4 L1 B0 T0 U0, Tire DP: 6 6 6 6

Gate 4 - Menoth - MenothJohn (dead) - Reflex 2 - MG: 20 shots, HR: 1 shot, Armor damage: F0 R1 L0 B0 T0 U0, Tire DP: 6 6 6 6

Gate 5 - William - Doobie Cooper - Reflex 4 - MG: 17 shots, HR: used, Armor damage: F20 (breached) R0 L0 B0 T0 U0, Tire DP: 6 6 6 6

Gate 6 - Martin - Cletus Cornhauler - Reflex 3 - MG: 16 shots, HR: used, Armor damage: F8 R4 L12 (breached) B0 T0 U0, Tire DP: 2 3 5 3

Gate 7 - Jeff - Vance - Reflex 3 - MG: 12 shots, HR: used, Armor damage: F14 R2 L0 B5 T0 U0, Tire DP: 6 6 6 6

Gate 8 - John - Axle Blaster - Reflex 5 - MG: 14 shots, HR: used, Armor damage: F21 (breached) R9 L9 B4 T0 U0, Tire DP: 4 4 4 1





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