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Well, weekends lately have not been very helpful in working on the game. :-) Was a busy one this time too, then yesterday and last night were also busy. Back to somewhat normal now. :-)
Well, weekends lately have not been very helpful in working on the game. :-) Was a busy one this time too, then yesterday and last night were also busy. Back to somewhat normal now. :-)
T4P3 - Speed
John maintains 40
Jeff maintains 20
Gill accelerates to 10
Movement
John moves straight
Jeff maintains 20
Gill accelerates to 10
Movement
John moves straight
Holding for...
Thierry
So John and Thierry keep the same speed.
Looks like Gil is moving a little faster.
A little? He's doubled his speed.
Yeah but 10 mph is still not fast, not in my book...
A little? He's doubled his speed.
Yeah but 10 mph is still not fast, not in my book...
Current Turn
John(5) - 40(m) - P1 straight, P2 straight, P3 straight
Thierry(6) - 20 - P1 straight
Billy(2) - 15 - P1 D5 left
Gil(4) - 10 - P1 D3 left, T-Bone Billy, 1 point to Gil's front and 1 point to Billy's left, P1 MG hits Billy's left for 3
Previous Turn
John(5) - 40 - P1 D1 drift left, P2 straight, P2 MG hits Thierry's front for 5, P3 straight, P5 straight
Jeff(4) - 20 - P1 D2 left, P1 MG misses John's left, P3 D3 left
Thierry(6) - 15 - P1 D2 right, P3 straight 1/2", P3 MG misses John's front
Gil(4) - 10 - P1 straight 1/2", P1 MG hits Billy's back for 4
Martin(3) - 5 - P1 head on with William for 1 point, 2 points to tires on right, P1 MG hits William's front for 1
Gate 1 - Billy - Suvius Ven - Reflex 2 - MG: 18 shots, HR: 1 shot, Armor damage: F0 R0 L6 B4 T0 U0, Tire DP: 6 6 6 6
Gate 2 - Gil - Alfonse LaRoy - Reflex 4 - MG: 17 shots, HR: 1 shot, Armor damage: F1 R0 L0 B0 T0 U0, Tire DP: 6 6 6 6
Gate 3 - Thierry - Ningenhōdan - Reflex 6 - MG: 19 shots, HR: used, Armor damage: F5 R0 L1 B0 T0 U0, Tire DP: 6 6 6 6
Gate 4 - Menoth - MenothJohn - Reflex 2 - MG: 20 shots, HR: 1 shot, Armor damage: F0 R1 L0 B0 T0 U0, Tire DP: 6 6 6 6
Gate 4 - Menoth - MenothJohn - Reflex 2 - MG: 20 shots, HR: 1 shot, Armor damage: F0 R1 L0 B0 T0 U0, Tire DP: 6 6 6 6
Gate 5 - William - Doobie Cooper - Reflex 4 - MG: 17 shots, HR: used, Armor damage: F18 (breached) R0 L0 B0 T0 U0, Tire DP: 6 6 6 6
Gate 6 - Martin - Cletus Cornhauler - Reflex 3 - MG: 18 shots, HR: used, Armor damage: F7 R0 L9 B0 T0 U0, Tire DP: 2 3 5 3
Gate 7 - Jeff - Vance - Reflex 3 - MG: 17 shots, HR: 1 shot, Armor damage: F0 R0 L0 B0 T0 U0, Tire DP: 6 6 6 6
Gate 8 - John - Axle Blaster - Reflex 5 - MG: 18 shots, HR: 1 shot, Armor damage: F0 R0 L9 B0 T0 U0, Tire DP: 6 6 6 6
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