Tuesday, August 2, 2016

T3P1 - Movement Continued



T3P1 - Movement Continued
Martin moves straight, hitting William in a head on collision. Ram speed is 10 for 1D-2: 3-2=1. DM modifies this to a 1 to each of them. Martin slows to 5 and conforms William by pushing straight back. Martin hits the debris for a hazard and 2(0) 5(2) 2(0) 5(2) tire damage.


Holding for...

Billy


Martin decides to make his car the weapon.

Yeah, but it's only minor damage to both of them. He did manage to slow himself some...

Yes and he pushes William back toward the gate.

Current Turn
John(5) - 40 - P1 D1 drift left
Jeff(4) - 20 - P1 D2 left
Thierry(6) - 15 - P1 D2 right
Martin(3) - 5 - P1 head on with William for 1 point, 2 points to tires on right
Billy(2) - 10
Gil(4) - 5(m) - 
William(4) - 0 - 



Previous Turn
John(5) - 35 - P1 straight, P2 straight 1/2", P2 MG misses Thierry, P3 straight, P5 straight
William(4) - 15 - P1 less than D2 left, P1 MG hits Martin's front for 6, P3 straight 1/2"
Jeff(4) - 15 - P1 D1 left, P1 MG hits John's left for 4, P3 straight 1/2"
Thierry(6) - 10 - P1 D1 left conforming Menoth
Gil(4) - 5 - P1 straight 1/4" then pivot CW, P1 MG hits Billy's left for 2
Martin(3) - 5 - P1 straight 1/4" then pivot CCW, P1 HR hits William's front for 11
Billy(2) -5 - P1 straight 1/2", P3 MG misses Martin's back


Reflex Rolls and Walkarounds are below. Everyone knows the layout, just not the armor assignments. The Gates for this event are numbers 1 2     3 4   on top then 5 6     7 8    on the bottom. I'm using "team" names so you don't have to remember what your Driver's name is - you can just reply on YOUR name.

Gate 1 - Billy - Suvius Ven - Reflex 2 - MG: 19 shots, HR: 1 shot, Armor damage: F0 R0 L2 B0 T0 U0, Tire DP: 6 6 6 6

Gate 2 - Gil - Alfonse LaRoy - Reflex 4 - MG: 20 shots, HR: 1 shot, Armor damage: F0 R0 L0 B0 T0 U0, Tire DP: 6 6 6 6

Gate 3 - Thierry - Ningenhōdan - Reflex 6 - MG: 20 shots, HR: used, Armor damage: F0 R0 L1 B0 T0 U0, Tire DP: 6 6 6 6

Gate 4 - Menoth - MenothJohn - Reflex 2 - MG: 20 shots, HR: 1 shot, Armor damage: F0 R1 L0 B0 T0 U0, Tire DP: 6 6 6 6

Gate 5 - William - Doobie Cooper - Reflex 4 - MG: 20 shots, HR: used, Armor damage: F12 R0 L0 B0 T0 U0, Tire DP: 6 6 6 6

Gate 6 - Martin - Cletus Cornhauler - Reflex 3 - MG: 20 shots, HR: used, Armor damage: F7 R0 L9 B0 T0 U0, Tire DP: 5 3 5 3

Gate 7 - Jeff - Vance - Reflex 3 - MG: 19 shots, HR: 1 shot, Armor damage: F0 R0 L0 B0 T0 U0, Tire DP: 6 6 6 6

Gate 8 - John - Axle Blaster - Reflex 5 - MG: 19 shots, HR: 1 shot, Armor damage: F0 R0 L9 B0 T0 U0, Tire DP: 6 6 6 6














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