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T3P5 - Movement
John moves straight
Combat
None
Turn 3 End of Turn
Nothing
Turn 4 Phase 1
Speed
John moves straight
Combat
None
Turn 3 End of Turn
Nothing
Turn 4 Phase 1
Speed
Holding for...
Jeff
Thierry
Gil
John moves straight to end this part of the battle. We pause for station identification.
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And we're back...
Current Turn
John(5) - 40 -
Jeff(4) - 20 -
Thierry(6) - 15 -
Gil(4) - 10 -
Martin(3) - 5 -
Previous Turn
John(5) - 40 - P1 D1 drift left, P2 straight, P2 MG hits Thierry's front for 5, P3 straight, P5 straight
Jeff(4) - 20 - P1 D2 left, P1 MG misses John's left, P3 D3 left
Thierry(6) - 15 - P1 D2 right, P3 straight 1/2", P3 MG misses John's front
Gil(4) - 10 - P1 straight 1/2", P1 MG hits Billy's back for 4
Martin(3) - 5 - P1 head on with William for 1 point, 2 points to tires on right, P1 MG hits William's front for 1
Gate 1 - Billy - Suvius Ven - Reflex 2 - MG: 18 shots, HR: 1 shot, Armor damage: F0 R0 L2 B4 T0 U0, Tire DP: 6 6 6 6
Gate 2 - Gil - Alfonse LaRoy - Reflex 4 - MG: 18 shots, HR: 1 shot, Armor damage: F0 R0 L0 B0 T0 U0, Tire DP: 6 6 6 6
Gate 3 - Thierry - Ningenhōdan - Reflex 6 - MG: 19 shots, HR: used, Armor damage: F5 R0 L1 B0 T0 U0, Tire DP: 6 6 6 6
Gate 4 - Menoth - MenothJohn - Reflex 2 - MG: 20 shots, HR: 1 shot, Armor damage: F0 R1 L0 B0 T0 U0, Tire DP: 6 6 6 6
Gate 4 - Menoth - MenothJohn - Reflex 2 - MG: 20 shots, HR: 1 shot, Armor damage: F0 R1 L0 B0 T0 U0, Tire DP: 6 6 6 6
Gate 5 - William - Doobie Cooper - Reflex 4 - MG: 18 shots, HR: used, Armor damage: F13 R0 L0 B0 T0 U0, Tire DP: 6 6 6 6
Gate 6 - Martin - Cletus Cornhauler - Reflex 3 - MG: 19 shots, HR: used, Armor damage: F7 R0 L9 B0 T0 U0, Tire DP: 5 3 5 3
Gate 7 - Jeff - Vance - Reflex 3 - MG: 17 shots, HR: 1 shot, Armor damage: F0 R0 L0 B0 T0 U0, Tire DP: 6 6 6 6
Gate 8 - John - Axle Blaster - Reflex 5 - MG: 18 shots, HR: 1 shot, Armor damage: F0 R0 L9 B0 T0 U0, Tire DP: 6 6 6 6
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