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T3P2 - Combat
John fires his MG at Thierry again - needs a 10 to hit his front - hit on 6 6 for 5
Billy fires his MG at Martin again - needs a 10 to hit his back - miss on a 5 2
Thierry takes a hazard from John
Turn 3 Phase 3
Movement
Billy fires his MG at Martin again - needs a 10 to hit his back - miss on a 5 2
Thierry takes a hazard from John
Turn 3 Phase 3
Movement
Holding for...
John
John scores a hit on Thierry!
And Billy misses Martin twice in a row.
Well that is a long range shot, Bidcon.
Let's see if John continues to drive toward Thierry or turns away.
Well that is a long range shot, Bidcon.
Let's see if John continues to drive toward Thierry or turns away.
Current Turn
John(5) - 40 - P1 D1 drift left, P2 straight, P2 MG hits Thierry's front for 5
Jeff(4) - 20 - P1 D2 left, P1 MG misses John's left
Thierry(6) - 15 - P1 D2 right
Gil(4) - 10 - P1 straight 1/2", P1 MG hits Billy's back for 4
Martin(3) - 5 - P1 head on with William for 1 point, 2 points to tires on right, P1 MG hits William's front for 1
Previous Turn
John(5) - 35 - P1 straight, P2 straight 1/2", P2 MG misses Thierry, P3 straight, P5 straight
William(4) - 15 - P1 less than D2 left, P1 MG hits Martin's front for 6, P3 straight 1/2"
Jeff(4) - 15 - P1 D1 left, P1 MG hits John's left for 4, P3 straight 1/2"
Thierry(6) - 10 - P1 D1 left conforming Menoth
Gil(4) - 5 - P1 straight 1/4" then pivot CW, P1 MG hits Billy's left for 2
Martin(3) - 5 - P1 straight 1/4" then pivot CCW, P1 HR hits William's front for 11
Billy(2) -5 - P1 straight 1/2", P3 MG misses Martin's back
Reflex Rolls and Walkarounds are below. Everyone knows the layout, just not the armor assignments. The Gates for this event are numbers 1 2 3 4 on top then 5 6 7 8 on the bottom. I'm using "team" names so you don't have to remember what your Driver's name is - you can just reply on YOUR name.
Gate 1 - Billy - Suvius Ven - Reflex 2 - MG: 18 shots, HR: 1 shot, Armor damage: F0 R0 L2 B4 T0 U0, Tire DP: 6 6 6 6
Gate 2 - Gil - Alfonse LaRoy - Reflex 4 - MG: 18 shots, HR: 1 shot, Armor damage: F0 R0 L0 B0 T0 U0, Tire DP: 6 6 6 6
Gate 3 - Thierry - Ningenhōdan - Reflex 6 - MG: 20 shots, HR: used, Armor damage: F5 R0 L1 B0 T0 U0, Tire DP: 6 6 6 6
Gate 4 - Menoth - MenothJohn - Reflex 2 - MG: 20 shots, HR: 1 shot, Armor damage: F0 R1 L0 B0 T0 U0, Tire DP: 6 6 6 6
Gate 4 - Menoth - MenothJohn - Reflex 2 - MG: 20 shots, HR: 1 shot, Armor damage: F0 R1 L0 B0 T0 U0, Tire DP: 6 6 6 6
Gate 5 - William - Doobie Cooper - Reflex 4 - MG: 18 shots, HR: used, Armor damage: F13 R0 L0 B0 T0 U0, Tire DP: 6 6 6 6
Gate 6 - Martin - Cletus Cornhauler - Reflex 3 - MG: 19 shots, HR: used, Armor damage: F7 R0 L9 B0 T0 U0, Tire DP: 5 3 5 3
Gate 7 - Jeff - Vance - Reflex 3 - MG: 17 shots, HR: 1 shot, Armor damage: F0 R0 L0 B0 T0 U0, Tire DP: 6 6 6 6
Gate 8 - John - Axle Blaster - Reflex 5 - MG: 18 shots, HR: 1 shot, Armor damage: F0 R0 L9 B0 T0 U0, Tire DP: 6 6 6 6
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