Tuesday, July 19, 2016

T1P2 - Combat


T1P2 - Combat
None

Turn 1 Phase 3
Movement



Holding for...

John to move or defer




Thierry triggers his radio toward Menoth this time...

Yes Telso - seems the transcript reads... "Hey, wake up Menoth, it has started! ... Well, no. Take care of you and see you next time...  awake"




Current Turn
John(5) - 30 - P1 defer then D3 right
Martin(3) - 30 - P1 straight
William(4) - 10 - P1 D3 swerve right
Jeff(4) - 10 - P1 D3 right, P1 MG hits John for 5 points
Thierry(6) - 5 - P1 straight 1/4" then pivot to hit Menoth, P1 HR takes out Menoth's driver
Gil(4) - 0
Billy(2) - 0
Menoth(2) - 0




Reflex Rolls and Walkarounds are below. Everyone knows the layout, just not the armor assignments. The Gates for this event are numbers 1 2     3 4   on top then 5 6     7 8    on the bottom. I'm using "team" names so you don't have to remember what your Driver's name is - you can just reply on YOUR name.

Gate 1 - Billy - Suvius Ven - Reflex 2 - MG: 20 shots, HR: 1 shot, Armor damage: F0 R0 L0 B0 T0 U0, Tire DP: 6 6 6 6

Gate 2 - Gil - Alfonse LaRoy - Reflex 4 - MG: 20 shots, HR: 1 shot, Armor damage: F0 R0 L0 B0 T0 U0, Tire DP: 6 6 6 6

Gate 3 - Thierry - Ningenhōdan - Reflex 6 - MG: 20 shots, HR: 1 shot, Armor damage: F0 R0 L1 B0 T0 U0, Tire DP: 6 6 6 6

Gate 4 - Menoth - MenothJohn - Reflex 2 - MG: 20 shots, HR: 1 shot, Armor damage: F0 R1 L0 B0 T0 U0, Tire DP: 6 6 6 6

Gate 5 - William - Doobie Cooper - Reflex 4 - MG: 20 shots, HR: 1 shot, Armor damage: F0 R0 L0 B0 T0 U0, Tire DP: 6 6 6 6

Gate 6 - Martin - Cletus Cornhauler - Reflex 3 - MG: 20 shots, HR: 1 shot, Armor damage: F0 R0 L0 B0 T0 U0, Tire DP: 6 6 6 6

Gate 7 - Jeff - Vance - Reflex 3 - MG: 19 shots, HR: 1 shot, Armor damage: F0 R0 L0 B0 T0 U0, Tire DP: 6 6 6 6

Gate 8 - John - Axle Blaster - Reflex 5 - MG: 20 shots, HR: 1 shot, Armor damage: F0 R0 L5 B0 T0 U0, Tire DP: 6 6 6 6

I need opening speed from each of you - you can be going from zero to 30 - your choice. Starting a 24 hour clock now.


Car Wars is a registered trademark of Steve Jackson Games, and the art here is copyrighted by Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy.

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