Saturday, July 30, 2016

T2P3 - Movement


Amazon Link - https://www.amazon.com/dp/B00K59HKIQ/ref=as_sl_pc_tf_lc?tag=jimmylogan091-20&camp=211493&creative=379985&linkCode=ez&creativeASIN=B00K59HKIQ&adid=03R6RNCJKRK40VJ5CNC3&&ref-refURL=

T2P3 - Movement
John moves straight
William moves straight 1/2"
Jeff moves straight 1/2"

Combat


Holding for...

Billy



John moves straight.

And William and Jeff each move straight, just not as far because they're going slower.

Did you figure that out on your own?

Current Turn
John(5) - 35 - P1 straight, P2 straight 1/2", P2 MG misses Thierry, P3 straight
William(4) - 15 - P1 less than D2 left, P1 MG hits Martin's front for 6, P3 straight 1/2"
Jeff(4) - 15 - P1 D1 left, P1 MG hits John's left for 4, P3 straight 1/2"
Thierry(6) - 10 - P1 D1 left conforming Menoth
Gil(4) - 5 - P1 straight 1/4" then pivot CW, P1 MG hits Billy's left for 2
Martin(3) - 5 - P1 straight 1/4" then pivot CCW, P1 HR hits William's front for 11
Billy(2) -5 - P1 straight 1/2"



Previous Turn
John(5) - 30 - P1 defer then D3 right, P3 straight, P5 D3 left
Martin(3) - 30 - P1 straight, P3 start bootlegger reverse, P5 fishtail 15 deg CW then skid 1/4" then finish bootlegger with 3/4" movement
William(4) - 10 - P1 D3 swerve right, P3 HR hits Martin's Left for 9 points
Jeff(4) - 10 - P1 D3 right, P1 MG hits John for 5 points
Thierry(6) - 5 - P1 straight 1/4" then pivot to hit Menoth, P1 HR takes out Menoth's driver
Gil(4) - 0
Billy(2) - 0 - P5 MG misses Martin's back
Menoth(2) - 0 - driver dead


Reflex Rolls and Walkarounds are below. Everyone knows the layout, just not the armor assignments. The Gates for this event are numbers 1 2     3 4   on top then 5 6     7 8    on the bottom. I'm using "team" names so you don't have to remember what your Driver's name is - you can just reply on YOUR name.

Gate 1 - Billy - Suvius Ven - Reflex 2 - MG: 19 shots, HR: 1 shot, Armor damage: F0 R0 L2 B0 T0 U0, Tire DP: 6 6 6 6

Gate 2 - Gil - Alfonse LaRoy - Reflex 4 - MG: 20 shots, HR: 1 shot, Armor damage: F0 R0 L0 B0 T0 U0, Tire DP: 6 6 6 6

Gate 3 - Thierry - Ningenhōdan - Reflex 6 - MG: 20 shots, HR: used, Armor damage: F0 R0 L1 B0 T0 U0, Tire DP: 6 6 6 6

Gate 4 - Menoth - MenothJohn - Reflex 2 - MG: 20 shots, HR: 1 shot, Armor damage: F0 R1 L0 B0 T0 U0, Tire DP: 6 6 6 6

Gate 5 - William - Doobie Cooper - Reflex 4 - MG: 20 shots, HR: used, Armor damage: F0 R0 L0 B0 T0 U0, Tire DP: 6 6 6 6

Gate 6 - Martin - Cletus Cornhauler - Reflex 3 - MG: 20 shots, HR: used, Armor damage: F6 R0 L9 B0 T0 U0, Tire DP: 5 5 5 5

Gate 7 - Jeff - Vance - Reflex 3 - MG: 19 shots, HR: 1 shot, Armor damage: F0 R0 L0 B0 T0 U0, Tire DP: 6 6 6 6

Gate 8 - John - Axle Blaster - Reflex 5 - MG: 19 shots, HR: 1 shot, Armor damage: F0 R0 L9 B0 T0 U0, Tire DP: 6 6 6 6

















Car Wars is a registered trademark of Steve Jackson Games, and the art here is copyrighted by Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy.

Steve Jackson Games

No comments:

Post a Comment