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T2P1 - Movement Continued
William makes a "less than" D2 left
Jeff makes a D1 left
Thierry makes a D1 left, conforming Menoth
Holding for...
Gil to move or defer
William makes a little turn left there, just barely missing that debris.
You know in my day we pronounced it de-briss.
<<<Canned Laughter>>>
You may be right. Looks like Jeff also turns a little left...
Quickly followed by a left bend from Thierry, who pushes Menoth's car a little out of the way.
Current Turn
John(5) - 30(m) - P1 straight
William(4) - 15 - P1 less than D2 left
Jeff(4) - 15 - P1 D1 left
Thierry(6) - 10 - P1 D1 left conforming Menoth
Gil(4) - 5 -
Martin(3) - 5 -
Billy(2) -5 -
Previous Turn
John(5) - 30 - P1 defer then D3 right, P3 straight, P5 D3 left
Martin(3) - 30 - P1 straight, P3 start bootlegger reverse, P5 fishtail 15 deg CW then skid 1/4" then finish bootlegger with 3/4" movement
William(4) - 10 - P1 D3 swerve right, P3 HR hits Martin's Left for 9 points
Jeff(4) - 10 - P1 D3 right, P1 MG hits John for 5 points
Thierry(6) - 5 - P1 straight 1/4" then pivot to hit Menoth, P1 HR takes out Menoth's driverGil(4) - 0
Billy(2) - 0 - P5 MG misses Martin's back
Menoth(2) - 0 - driver dead
Reflex Rolls and Walkarounds are below. Everyone knows the layout, just not the armor assignments. The Gates for this event are numbers 1 2 3 4 on top then 5 6 7 8 on the bottom. I'm using "team" names so you don't have to remember what your Driver's name is - you can just reply on YOUR name.
Gate 1 - Billy - Suvius Ven - Reflex 2 - MG: 19 shots, HR: 1 shot, Armor damage: F0 R0 L0 B0 T0 U0, Tire DP: 6 6 6 6
Gate 2 - Gil - Alfonse LaRoy - Reflex 4 - MG: 20 shots, HR: 1 shot, Armor damage: F0 R0 L0 B0 T0 U0, Tire DP: 6 6 6 6
Gate 3 - Thierry - Ningenhōdan - Reflex 6 - MG: 20 shots, HR: used, Armor damage: F0 R0 L1 B0 T0 U0, Tire DP: 6 6 6 6
Gate 4 - Menoth - MenothJohn - Reflex 2 - MG: 20 shots, HR: 1 shot, Armor damage: F0 R1 L0 B0 T0 U0, Tire DP: 6 6 6 6
Gate 4 - Menoth - MenothJohn - Reflex 2 - MG: 20 shots, HR: 1 shot, Armor damage: F0 R1 L0 B0 T0 U0, Tire DP: 6 6 6 6
Gate 5 - William - Doobie Cooper - Reflex 4 - MG: 20 shots, HR: used, Armor damage: F0 R0 L0 B0 T0 U0, Tire DP: 6 6 6 6
Gate 6 - Martin - Cletus Cornhauler - Reflex 3 - MG: 20 shots, HR: 1 shot, Armor damage: F0 R0 L9 B0 T0 U0, Tire DP: 5 5 5 5
Gate 7 - Jeff - Vance - Reflex 3 - MG: 19 shots, HR: 1 shot, Armor damage: F0 R0 L0 B0 T0 U0, Tire DP: 6 6 6 6
Gate 8 - John - Axle Blaster - Reflex 5 - MG: 20 shots, HR: 1 shot, Armor damage: F0 R0 L5 B0 T0 U0, Tire DP: 6 6 6 6
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