Friday, August 5, 2016

T3P2 - Speed

Before today's update, I want to welcome a brand new Patron - Rich Brassell - who opted in at the $5 a month level. He gets an automatic seat in every event as well as the opportunity to help decide the next arena, division, etc. Welcome Rich!

And a big THANK YOU to everyone that has continued being a Patron month after month, as well as those that have given a 'sizable donation' on a one time basis. MUCH appreciated guys!

Patreon link - http://www.patreon.com/madhat

John
Thierry



Gil decides to get a little faster at his gate.

Yes he does, and John moves straight. He's made it almost half way across the arena floor now.

Let's see if John opens fire this round or decides to wait.

Also watching Thierry closely, to see if he decides to take a shot. The crowd is wondering if he is waiting for the perfect shot...

Or just picking his battles and conserving ammo.

Current Turn
John(5) - 40 - P1 D1 drift left, P2 straight
Jeff(4) - 20 - P1 D2 left, P1 MG misses John's left
Thierry(6) - 15 - P1 D2 right
Gil(4) - 10 - P1 straight 1/2", P1 MG hits Billy's back for 4
Billy(2) - 10 - P1 straight
Martin(3) - 5 - P1 head on with William for 1 point, 2 points to tires on right, P1 MG hits William's front for 1
William(4) - 0 - P1 MG misses Martin's front left tire



Previous Turn
John(5) - 35 - P1 straight, P2 straight 1/2", P2 MG misses Thierry, P3 straight, P5 straight
William(4) - 15 - P1 less than D2 left, P1 MG hits Martin's front for 6, P3 straight 1/2"
Jeff(4) - 15 - P1 D1 left, P1 MG hits John's left for 4, P3 straight 1/2"
Thierry(6) - 10 - P1 D1 left conforming Menoth
Gil(4) - 5 - P1 straight 1/4" then pivot CW, P1 MG hits Billy's left for 2
Martin(3) - 5 - P1 straight 1/4" then pivot CCW, P1 HR hits William's front for 11
Billy(2) -5 - P1 straight 1/2", P3 MG misses Martin's back


Reflex Rolls and Walkarounds are below. Everyone knows the layout, just not the armor assignments. The Gates for this event are numbers 1 2     3 4   on top then 5 6     7 8    on the bottom. I'm using "team" names so you don't have to remember what your Driver's name is - you can just reply on YOUR name.

Gate 1 - Billy - Suvius Ven - Reflex 2 - MG: 18 shots, HR: 1 shot, Armor damage: F0 R0 L2 B4 T0 U0, Tire DP: 6 6 6 6

Gate 2 - Gil - Alfonse LaRoy - Reflex 4 - MG: 18 shots, HR: 1 shot, Armor damage: F0 R0 L0 B0 T0 U0, Tire DP: 6 6 6 6

Gate 3 - Thierry - Ningenhōdan - Reflex 6 - MG: 20 shots, HR: used, Armor damage: F0 R0 L1 B0 T0 U0, Tire DP: 6 6 6 6

Gate 4 - Menoth - MenothJohn - Reflex 2 - MG: 20 shots, HR: 1 shot, Armor damage: F0 R1 L0 B0 T0 U0, Tire DP: 6 6 6 6

Gate 5 - William - Doobie Cooper - Reflex 4 - MG: 18 shots, HR: used, Armor damage: F13 R0 L0 B0 T0 U0, Tire DP: 6 6 6 6

Gate 6 - Martin - Cletus Cornhauler - Reflex 3 - MG: 19 shots, HR: used, Armor damage: F7 R0 L9 B0 T0 U0, Tire DP: 5 3 5 3

Gate 7 - Jeff - Vance - Reflex 3 - MG: 17 shots, HR: 1 shot, Armor damage: F0 R0 L0 B0 T0 U0, Tire DP: 6 6 6 6

Gate 8 - John - Axle Blaster - Reflex 5 - MG: 19 shots, HR: 1 shot, Armor damage: F0 R0 L9 B0 T0 U0, Tire DP: 6 6 6 6

















Car Wars is a registered trademark of Steve Jackson Games, and the art here is copyrighted by Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy.

Steve Jackson Games

No comments:

Post a Comment